Medicine Lv 1: A small bottle of liquid that emits a strange yellow glow. It restores a small amount of HP.
Medicine Lv 2: A small bottle of liquid that emits a strange yellow glow. It restores a moderate amount of HP.
Medicine Lv 3: A small bottle of liquid that emits a strange yellow glow. It completely restores HP.
Secret Med Lv 1: A mixed herbal medicine that restores a small amount of HP and MP.
Secret Med Lv 2: A mixed herbal medicine that restores a moderate amount of HP and MP.
Secret Med Lv 3: A mixed herbal medicine that completely restores HP and MP.
Ultra Med Lv 1: Genma medicine. Power fills the drinker, restoring a small amount of HP, MP, and OP.
Ultra Med Lv 2: Genma medicine. Power fills the drinker, restoring a moderate amount of HP, MP, and OP.
Ultra Med Lv 2: Genma medicine. Power fills the drinker, completely restoring HP, MP, and OP.
Oni Med Lv 1: This mysterious liquid possesses magical properties and restores a small amount of MP when ingested.
Oni Med Lv 2: This mysterious liquid possesses magical properties and restores a moderate amount of MP when ingested.
Oni Med Lv 3: This mysterious liquid possesses magical properties and restores a great deal of MP when ingested.
S. Drive Med LV 1: A mixed herbal medicine that restores a small amount of HP and OP.
S. Drive Med LV 2: A mixed herbal medicine that restores a moderate amount of HP and OP.
Secret Oni Med Lv 1: A mixed herbal medicine that restores a small amount of MP nd OP.
Secret Oni Med Lv 2: A mixed herbal medicine that restores a moderate amount of MP nd OP.
Drive Med Lv 1: A small bottle of liquid that emits a strange purple glow. It restores a small amount of OP.
Drive Med Lv 2: A small bottle of liquid that emits a strange purple glow. It restores a moderate amount of OP.
Drive Med Lv 3: A small bottle of liquid that emits a strange purple glow. It completely restores OP.
Power Jewel: This peculiar jewel emits a golden glow and has properties which increas the maximum HP.
Oni Jewel: This peculiar jewel emits an azure glow and has properties which increase the maximum MP.
Drive Jewel: This peculiar jewel emits a purpler glow and has properties which increase the maximum OP.
Antidote: Cleanses the toxins out of the body and removes the poisoned state.
Small Gold Nugget: This will not serve a purpose on the battlefield, but it can be sold for a decent price.
Grass: Typical grass found growing anywhere.
Wildflower: An edible plant found growing in the mountains.
Sweet Herb: This herb gives off a powerful and invigorating odor.
Rare Mushrooms: These mushrooms stand out from the typical, everyday mushroom.
Red Mushrooms: Red, very poisonous looking mushrooms.
Mushrooms: Brown mushrooms with a pleasant scent.
Lizard: A common lizard.
Salamander: A common salamander.
Yellow Ore: A yellow, precious mineral.
Blue Ore: a blue precious mineral.
Fangs: Animal fangs.
Fossilized Bone: Bone that has been fossilized with the passge of time.
Antler: A deer antler. Deer regrow these every year, so it is nothing out of the ordinary.
Rare Antler: A very rare deer antler.
Rare shell: A very rare shell.
Warrior's Code: Battlefield tactics and sound advice for any warrior are written within.
Invention notes: A guide to different objects compiled by the original inventor to aid in assembly.